![]() This also includes positions players have already been at, if they have already cleared a base there should not be any danger from enemies showing up in that area if it has already been gone through. This will be the principle for the majority of these tips.Īlways take into consideration what your players can and cannot see, this includes through thermals, night vision, UAVs, aircraft, etc., you should always prefer to deploy things out of player sight otherwise the general atmosphere can be ruined and become unprofessional in most cases, and in extreme cases can be considered unfair by the players. The core of zeusing is knowing to be flexible, as players are unpredictable and you don't know for sure how they will react unless you have spent a long amount of time with your audience.Įven then you will have situations you would not expect so make sure to adjust accordingly all over the board. Guide for Arma 3 Zeus, courtesy of Lankercool from the Arma 3 Discord. ![]()
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